Photoshop Retouching
Two weeks ago with Matt, we had a look into the debates of Photoshop retouching and how it’s controversial and leads to serve depression and anxiety. So it only seems fitting that we spent the rest of the day learning how to use these tools.
Below is the process that I went through in “famous Matt retouching session“. The portrait on the right is my starting point.
Everyone’s style and process of manipulating an image is different Matt taught us his way. We had to start by creating seven groups. These are the eight features which Matt addresses when editing a portrait.
We started off with Retouch.
Retouch
Retouch is the first port of call and this usually involves two layers. These are reduce and remove.
The remove layer is used to remove any unwanted aspects to the image. In this portrait I used it to remove any red spots on my face. I also used it to remove pimples and a few bits of facial hair. If I wanted to, I could’ve given myself a full shave. The tool we used for this was the Spot Healing Tool [J].
The reduce layer is used to do the same, however it is used for features which could possible add some character to the subject. Usually something which would be otherwise be distracting if left untouched. The reduction comes from the reduced opacity. The trick for using opacity is to put the slider to 0 and use the arrow keys on your keyboard to reintroduce the layer.
Shine
Shine only requires one layer. This however has to be a pixel layer. (shift, option, command, c)
In this area, we used Patch Tool to reduce the highlights on my face, which would be created by hot spots from the flash head.
Also we can isolate highlights on the subject by using the colour range tool. To which we have to create an inverted layer mask [cmd + I]
Light
Light is the same thing as Shine but the opposite. We are doing the same thing but to the shadows. The are of the image that doesn’t get hit by light from the flash head.
For this we have two adjustment layers. Dodge and Burn to flatten the shadows and highlights.
For highlights, the curves are adjusted to darken the portrait, then we use an inverted layer mask, then we can brush the highlights over with a white brush.
For shadows, the curves are adjusted to lighten the portrait, then we use an inverted layer mask, then we can brush the highlights over with a white brush
Skin
Skin is possibly the most complex part of the whole process. The is used to change the texture of the skin. There is a different process for this depending on whether a male or female is being manipulated.
For both Men and Women. We have to create a new pixel based layer. After this we apply a high pass filter of around five pixels. This depends on the subject of the portrait. After this it is inverted [Cmd+I]
For men, the same process occurs, however, the blending mode is set to soft light. Continuing, a new inverted layer mask is added and the skin is brushed over until the desired effect is reached.
Colour
This is something which can be very extreme, but can look very good if executed properly. Firstly we have to create a B&W adjustment layer, this is used to increase the tonal contrast.
Then we used the colour balance tool on a pixel based layer to adjust certain parts, such as the lips, or any make up which is already in place, or can be added in.
Features
Features can be used to make individual adjustment to specific elements like eyes
Shape
Shape involves the use of liquify tool, which is usually used for comedic purposes, however if used seriously, it can really help with a portrait.
Sharpen
The final aspect of the portrait is Sharpen. There is loads of ways to do this but we were taught to use a high pass filter with a soft light blending mode.
In total there are 18 layers making a 182 megabytes PSD file. This was my first time of manipulating a portrait but I didn’t realise there was so much for just one image.